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- on exitFrame
- global Hand
- clearCursors()
- set the cursor of sprite 3 to Hand
- set the cursor of sprite 4 to Hand
- set the cursor of sprite 5 to Hand
- set the cursor of sprite 6 to Hand
- set the cursor of sprite 7 to Hand
- set the cursor of sprite 8 to Hand
- set the cursor of sprite 9 to Hand
- end
-